Senior Product Designer UX/UI - Design System
Translated automatically from the original posting.
TBC is announcing a vacancy for the position of: Senior Product Designer (UX/UI) - Design System
Location: Head Office / Brand Experience and Marketing Expiration Date: 25/10/2026 Type of Employment: Labor Contract Work Schedule: Full-time
Job Description As a Senior Design System Designer, you will be responsible for developing and maintaining the fundamental building blocks and components of our design system. You will create, develop and manage core components, patterns, and documentation across multiple platforms and products.
As the team's lead Figma expert, you will have in-depth knowledge of Figma component architecture, tokens, variables, Auto Layout, and advanced prototyping, enabling you to create and maintain complex, scalable systems.
You will work closely with UI/UX and Product Designers to understand their needs, assist them in creating new components that meet system standards, and ensure the design system evolves to address real product challenges.
You will promote consistency across teams and actively assist designers from various teams in using and expanding the system.
What we do - We manage Figma as a central collaboration and management platform and periodically conduct internal workshops to increase skills and promote best practices in design and development teams. - We develop the Foundation Library as a Single Source of Truth, a core library that includes tokens for colors, typography, space, border radius, opacity, and motion. - We maintain and develop an iconography system to ensure a unified, consistent, and scalable language of icons across all products. - We create and develop an illustration system that forms a unified visual language and enhances product identity. - We create comprehensive documentation, guidelines, and a DIY Kit so that designers and developers can independently create and extend design elements, implement integrations, find necessary libraries, and perform other essential operations without direct involvement of the Design System team, while maintaining system consistency. - We look at products from a cross-product perspective to share best practices, reduce duplicated work, and ensure consistent experiences across all digital products. - Quarterly, we conduct product reviews to ensure a consistent experience for end-users across all digital touchpoints using a unified design language. - We improve Time to Market by providing reusable and well-documented design and development resources, which facilitates faster and more efficient product development. - We do everything needed to support product teams, covering the full spectrum of design knowledge. When someone doesn't know how to proceed, we step in, resolve obstacles, and open necessary doors to move the process forward.
About the role and team structure This is one of the key roles in the design organization.
The Design System team works as a service provider for products. Our customers are designers and front-end developers from all squads. We provide them with the necessary tools, components, and guidelines for consistent and efficient work.
We are a team of Super Squad experts, combining design, development, UX, and UI directions.
We closely collaborate with the brand, marketing, and other teams in the organization.
We create the best and most consistent UX/UI experience in our products through designing and developing Design System processes and implementing them. - We aim to reduce Time to Market and increase efficiency in design and development directions. - By introducing new tools, we create more efficient and transparent Design System processes. - We enhance consistency and product identity across different products and platforms.
Qualifications - At least 2 years of experience in UI/UX design - Experience in creating Design Systems (practical experience in development and management will be considered an advantage) - Advanced knowledge of Figma: - Component Architecture - Variables and Tokens - Auto Layout - Variants - Advanced Prototyping - Libraries and Design System management
- Experience in creating and developing complex and scalable components.
- Knowledge of Design Tokens and Foundation systems (colors, Typography, Spacing, Radius, Opacity, Motion).
- Iconography and Illustration editing (editing vector shapes and symbols)
- Experience working in a multi-product and/or multi-platform environment.
- Experience in close collaboration with UI/UX and Product Designers.
- Experience in creating documentation, guidelines, and manuals.
- Basic or good knowledge of front-end development principles to effectively collaborate with developers.
- Knowledge of scalability, consistency, and reusability principles.
- Strong communication skills
- Experience working in different teams and cross-functional environments.
- Experience in sharing knowledge and conducting internal workshops/trainings will be considered an advantage
- Ability to independently identify, prioritize, and solve problems.
- High sense of responsibility and initiative.
- Good knowledge of English for conversational and written communication.
- Willingness to work with AI tools and modern technologies
Additional Information
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